Top Ten Games of 2013

2013 was a great year to gaming!

One Last Farewell to the Ouya

Cya, wouldn't wanna OUYA!

Tuesday, April 30, 2013

Far Cry 3 Blood Dragon (PC) Review

Let’s face it. The moment Far cry 3 blood dragon began circulating the net we all believed it was a joke. I mean who in their right minds would take this seriously? Well the joke’s on us as the game turned to be quite real but is it a worthy addition to the far cry franchise or it simply a joke gone too far?

The future is so cool! 

It’s plot, if you would call it that, takes places in the future er umm the past…2007 version of the 80’s? Anyways it revolves around a man named Rex 'Power' Colt an ex soldier turned cyber commando. Sent to a desolated island with this partner spider you are tasked with stopping Sloan, a mad man bent on starting nuclear war. Despite its quirkiness Blood Dragon takes its plot quite seriously which it makes it hilarious at the same time.

While the game does sport a fresh coat of paint Blood Dragon is still Far Cry 3 at its heart. Gameplay is practically the same with very minute changes. Instead of pirates it’s cyber soldiers, instead of camps its fortresses, instead of a pistol it’s robocops gun, and instead of animals it’s...cyborg animals. If you jumped on the assumption that Blood Dragon is a fancy mod then I suppose you're right. But that doesn't necessarily means it lacks quality. Level design, enemies, guns, and even those awesome cyborg hand animations all look spectacular.  There are of course a few exclusions: the island is a lot smaller, no crafting feature, and aside from leader boards there’s practically no online mode.

Run to the hills

Blood Dragon does bring new things to the table most notably the blood dragons themselves. These guys are vicious and extremely deadly. Approaching them alone is unwise, especially without a strategy. Did I mention they fire 'freakin' lazer beams out their eyes?! Two shots and its lights out. 

You can however also use them to your advantage. Collecting cyber hearts from your dead foes will allow you to use them as bait to attract blood dragons.  If used properly they can become a wild card when dealing with hordes of enemies and capturing fortresses. Overall I feel fighting them is where most of the fun happens.  It requires planning and puts your skills to the test. The feeling can be similarily described to the Monster Hunter games. Thus it kinda breaks my heart to lean there is no online mode as this could’ve really made dealing with dragon more fun.  

Retro vision

Unlike the fresh and colorful Far Cry 3, Blood Dragon sports an 80’s version of the future with tron like visuals and everything. Enemies sprout blue goo and guns light up like pulse riffles. While the first few hours look cool the overuse of blue, red, and occasionally green lighting sort of gets a bit old.

The 80's: where lazer 'pew pews' were born
What doesn't get get old is the soundtrack. It's hands down one of the best VG tracks to come out in a while with beats really brings out the glorious retro B-movie synth. The voice acting is exceptionally well done with Michael Bien stealing the show that brings the cheesy dialogue to life. 

Ending with a bang

The main worry I have with blood dragon is its heavy reliance on nostalgia. If you’re a fan of, or were born in the decade, then you will mostly likely find Blood Dragon quite amusing. If you aren't then you may not get the full immersion that it's trying to offer you. But even then, Blood Dragon is still a solid shooter that justifies it's 15 dollar price tag. Even with a 4 hour campaign, the extra side missions, weapon upgrades, nostalgia humor, and blood dragons will keep you going and for a while. 


Monday, April 29, 2013

Call of Duty Ghosts teaser site goes live and wants you to be a part of it

It's official. Call of Duty Ghosts is happening and now you can be a part of the hype. Visiting the teaser site allows you to add your Twitter pic to the mosaic. The more people Tweet about it the more we can see...and possible unlock the full site?

If you're interested in becoming part of Call of Duty history, head to the teaser site and click add me or you can just wait. I'm sure the hardcore can take care of this on their own.   

Sunday, April 28, 2013

Call of Duty Ghosts is said to run on a new engine

Call of Duty Ghosts has been buzzing around the net a lot lately with many believing it being the next big thing in the franchise since it's inception. Now, NeoGaf has managed to get some more news regarding the inevitable sequel.
Product Details
The franchise that has defined a generation of gaming is set to raise the bar once again with the all-new Call of Duty®: Ghosts. Published by Activision and developed by Infinity Ward, the studio that created the original Call of Duty and the seminal Call of Duty®: Modern Warfare® series, Call of Duty: Ghosts ushers in the next generation of the franchise, delivering a riveting all-new gameplay experience built on an entirely new story, setting and cast, all powered by a new next-generation Call of Duty engine.
 NeoGaf got the info via a TESCO, but the page has now gone MIA.

It's strange to read the words "new engine" and "Call of Duty" in the same sentence. Then again, with the next generation approach, it's high time Infinity Ward kicked it into high gear.

Watch Dogs special edition info leaks

We all knew this was coming. A special edition for the GTA Hack Sim (I made that up by the way), Watch Dogs, has been leaked on the net. Oh, the irony.

The special edition will feature an additional single-player mission called Breakthrough Mission Pack. Based on the description you will need run around the city to take out scrambles as well as do a bit of espionage work such as taking photographs. If you do manage to complete mission you will be awarded with a Vehicle Expert perk which will grant free wheels and discounts on exclusive cars.

All this sounds good and all but at the same time I feel worried. This whole generation went through a lot of heat thanks to over bloated "Special Editions". AAA companies need to cut down and focus their budget on the game itself not on the potential that someone will pay extra cash for perks. I guess I'm rambling on too much but I just companies learn a lesson or two before jumping on the next gen bandwagon.

Gamecube adapter for Wii U will solve your smash brothers woes

With every new Nintendo console comes change, but some of us hate that. Take the Gamecube controller for example: we all love it to bits just because of how well it works with games like Smash Bothers. The Wii U unfortunately does not support the Gamecube controller, I mean the fact the Wii supported it was a blessing in disguise. But lets not give up just yet. Thanks to a company called May Flash, we may finally be able to play the new Smash Brothers the way we want.

The GC adapter for Wii/WiiU works just how it sounds like. It's an adapter that plugs in via WiiMote slot and allows you to use the GC controller instead of Wii classic controller. It even has a turbo button. The only issue is the compatibility scale. While it does say Wii U support, I'm not sure how far. The fact that you're plugging it the WiiMote suggests that it only accepts input for games that support the Wii Classic Pro controller and not necessarily the Wii U pro controller. It also may not support vibration functionality but that's not a major deal breaker for me. 

You can order your copy here if you're interested--it's the cheapest one I found that's internationally friendly. If it does work, that's good. Whatever happens I hope that Nintendo is watching this so they may hopefully release an official adapter, or better yet, a fully compatible wireless GC controller for the Wii U. 

Saturday, April 27, 2013

Resident Evil Revelation gets a demo and a dev diary

Capcom will soon be releasing a demo for it's upcoming HD horror re-release, Resident Evil Revelations, on the PSN, Xbox Live, and Wii U eShop. The demo will allow players to infiltrate the eerie corridors of 'Queen Zenobia' (LOL) as Jill Valentine. No release date for the demo has been issued yet but seeing as how the game is coming out in May it would seem likely for it to arrive some time next week.

A developer diaries was also released which featured interviews with the RE Revelations crew. This will be a weekly series that will lead up to the game's release on May 21st.

Resident Evil Revelations is regarded to be the closest thing to a classic Resident Evil game, and based on my impressions with the 3DS version, it fares a lot better than Resident Evil 6. Fans should not miss this one out. 

Friday, April 26, 2013

Long awaited Wii U Spring update is live

It's time to kick your Wii U into high gear! The long awaited 3.0 spring update has just went live and  if you haven't heard it's packing a ton of new features. Here are some of them to give you an idea:
  • Faster loading time when exiting/loading apps
  • Adjust screen size (which will hopefully eliminate overscan)
  • Transfer and copy between two USB storage devices
  • Automatic install after downloading software
  • Hand written posts in Miiverse will now have a "Redo" and "Undo" function
  • Software downloaded from the eShop will include the latest update
  • Web browser can be used with a Wii Remote and Wii U Pro Controller
Head over to this page if you want to read more about it. 

Wednesday, April 24, 2013

Microsoft will reveal the next Xbox on May 21st **UPDATE**

According to Game Informer, Microsoft will soon be sending out invitations for a May 21st event that will finally reveal the Xbox 720 or whatever the heck it's going to be called. The unveiling will also be streamed over Xbox Live, as well Spike TV (which sadly isn't available in our geographical location).

Will the next Xbox not allow users to play used copies? Will it require an always on connection? And most of all, would it be able to out play Sony? All these answers and more await us at the end of May.


Kotaku has just received the following invitation citing more proof. It's happening, guys.

Heavenly Sword and Ratchet and Clank movies incoming

CG animation studio, Rainmaker Entertainment along with Blockade Entertainment, have secured the rights to bring a Ratchet and Clank movie to the big screen in 3D.

Rainmaker who has worked on Escape from Planet Earth seem to be big fans of the series and want to make sure the Ratchet and Clank movie delivers in every way possible. They even went ahead and brought the original voice cast. Nice! The President of of Rainmaker, Michael Hefferon, has also stated that the movie will not only be aimed at fans but to a broader audience as well.
You don’t’ want to alienate the core people that made this franchise so successful, but at the end of the day, the game itself is irrelevant. It’s all about what you’re seeing on that screen. It’s about going to see a fantastic animated movie.
While I admire  the enthusiasm I can't help but feel that there will be some changes, but then again this will be an origin story so who knows.

The Ratchet and Clank movie is expected to come out early 2015...Oi! Wait, where you going? I still got something else to tell ya.

Aside from Ratchet and Clank, Heavenly Sword will also gets its shot at the big screen...or at least the biggest screen in your house. Blockade haven't said much, only that it's coming straight to dvd/bluray/digital.

I would've honestly imagined Heavenly Sword on the big screen and Ratchet on home video. Weird...

Kotaku via Variety

Monday, April 22, 2013

Far Cry 3: Blood Dragon leaked footage shows Dino robot action!

How's your day going so far? Is it dull and mundane? Not enough dino robots in your cereal? Well let me fix that for you. Today, I bring you an interesting leaked footage from the highly anticipated; highly quirky; highly retro fueled title, Far Cry 3: Blood Dragon. And...holy dino balls! I warn you though, it's slightly spoilerific but the 'not really let's just watch this' kind.


I feel like I'm 8 years old again, watching Transformers season 2, the Dino Bots premier episode. Why is this not out yet?!  

Pro Evolution Soccer series officially gets AFC champions league

One of the worlds biggest videogame sports franchises just got bigger. Konami have revealed that they will officially (finally) be adding the AFC Champions League to their Pro Evolution Soccer series.

Image from Pluto Games
The AFC champions league has an overall of 32 team members competing for the cup. These team members  include Malaysia, India and Arab countries such as: Bahrain, Iraq, Jordan, Kuwait, Lebanon, Oman, Palestine, Qatar, Saudi Arabia, Syria, UAE, and Yemen. The AFC league will no doubt be playable in the upcoming PES title.

The acquisition of such a high-profile license such as the AFC Champions League is integral to our ambitious plans for the Pro Evolution Soccer series. We look forward to a long and successful partnership with the Asian Football Confederation, as we look to bring the passion and skill of the AFC Champions League to vivid life.
--Shinji Hirano, President for Konami Digital Entertainment GmbH. 

PES or the Winning Eleven series is one of the most popular games in the region. I still recall the days when people used to actually hack their PS2 copies just to add their own countries. To know that Arab gamers will finally be able to represent their home team officially will definitely bring a smile to all PES in the neighborhood.

Friday, April 19, 2013

Here's our first look at Shinji Mikami's final survival horror game--The Evil Within

Veteran game developer, Shinji Mikami, and Bethesda has finally shed light on the mysterious survival horror title 'Project Zwei'--now dubbed 'The Evil Within'. While no gameplay footage has been shown (at least none that I've noticed), I couldn't help but feel creeped out while watching this disturbing albeit well made trailer.

Trailer courtesy of IGN

Gameplay information is scarce but based on the game's official site the development team will include guys from the Resident Evil remake (Gamecube). They will help create a very dark/haunting atmosphere few games offer today. Will this mean we will see the return of fixed camera angles and limited ammo? Who knows. That's why we need gameplay trailers! 

After serving 20+ years of dev duty, Shinji Mikami has announced that this will be his final game. The famous developer pioneered the Survival Horror genre with the original Resident Evil and reinvented the wheel with Resident Evil 4's over the shoulder camera. After leaving Capcom, he went to produce games with Platinum Games (Vanquish) and Suda51 (Shadows of the damned).

It's sad to know that this will be his last game but then again we all have to throw in the towel some day. Good luck to you, sir. I will eagerly be awaiting the arrival of your game and return to the world of Survival Horror. 

The Evil Within will haunt the PC, PS3, Xbox 360, and next gen consoles in 2014. 

Wednesday, April 17, 2013

Earthbound is coming to the Virtual English!

For the first time since 1995, Earthbound will officially be re-released on the virtual console in English. Huzzah! The game has been available for a while on Japan's Wii U virtual console. NA and EU users on the other hand got jack. Using Miiverse, fans have found new outlet to vent their frustration...again. Only this time it worked. Nintendo was charmed by the response and thought...why not let's give them what they want?

Really? I mean sending letters, remix tracks, and fan art for years didn't do the trick...but this suddenly gets the green light? Well, I'm not complaining. But I do wish we had a release date.

Thank you, fans! (Image from Kotaku)
Earthbound is hands down one of the most beloved games I've ever played, but sadly I never owned an SNES. To think that I'll actually be playing it again puts me in very very good mood. Fuzzy pickles, dog. 

Tuesday, April 16, 2013

Majoras Mask 3D listed on Spanish retail site

Every since the release of Ocarina of Time 3D, Zelda fans have anticipated a 3D remake of its N64 brother, and cult classic, Majoras Mask. Well, here's some good news for them: a listing for Majoras Mask 3D has randomly popped up on Spanish game retailer, Xtra Life with a release date of November 8th.

The game's page has long been removed  but those who managed to keep a copy of it were redirected to the home page. So rather then getting a dead link (nehehe) it took them back to site indicating that the product page may be hidden.

At this stage, it's hard to tell whether this is real or not, but with the Nintendo's Direct happening tomorrow, I think we'll find out soon enough.


Max Play makes your Wii U car friendly

The Wii U Gamepad has often been confused to be a dedicated hand held system. The reality we all know however is that it can only works when it's in close proximity to the actual system--which depends power. Now we can finally break free of that power plug and make our Wii U go mobile...on wheels.

Max Play is a power adapter that lets your Wii U work via car charger. Isn't that bad for the car you ask? Well keep in mind the Wii U only uses 33 WATS (around half that of the PS3 or Xbox 360) making it very car friendly. The only downside? All those wires. Damn.


Sunday, April 14, 2013

Elder Scrolls Online Gameplay video Leaked (plus images)

Gameplay footage for one of the hottest MMO's of the year, The Elder Scrolls Online, has hit YouTube. The 20 Minute footage will show you some character customization, how the UI will work, environments, interaction, and more.

Enjoy it while it's still up

The overall general response (on YouTube) doesn't seem to be positive. A lot of criticism seems to be directed towards the game's dated visuals. I honestly think it's too early to judge, this could be alpha footage for all we know. 

The Elder Scrolls Online is expected to arrive sometime this year. 

Xbox live is down but seems to be slowly coming back

Microsoft's Xbox Live service is no longer live. Many gamers around the world (including I) have not been able to login and access their Xbox Live service or profile. Attempting to access your account on a web browser will result in the following error screen.

Oh, well...
Gamers have reported that they've been experiencing connection problems since Thursday, with games like Minecraft barely playable.

Here's the official word from Microsoft
Dear Xbox friends, we know that it’s a struggle right now to send and receive messages, see friends’ statuses, send and receive game and party invites, and accept friend requests on Xbox LIVE. We want you to know that we’re diligently working on getting everything back on the up and up. You’re being so patient with us, and we really appreciate that! We’ll update you again in 30 minutes!
Now the question everyone must be thinking is: was this an attack because of the 'always on Xbox' rumor? The answer: probably not. Xbox servers seem to be slowly coming back and Anonymous have so far not taken any responsibility for the attack.
While it may not be as bad as the PSN outage it's still a solid reminder of how an always online system can go terribly terribly wrong.

Friday, April 12, 2013

Project X Zone gets an official English release date, trailer, and a limited edition

Mark your calenders, people. June 25 has been set as the official English (US) release date for Project X Zone. Fans from around the world have eagerly awaited the arrival of this 3DS strategy brawler, pitting together characters from Sega, Namco, and Capcom.

Project X Zone is said to feature Japanese voice overs but with English text. Namco Bandai have also taken the measure to translate character voices during battles so we know what the hell they're saying when yelling at each other.

If that wasn't enough, Namco Bandai have also confirmed that they will retail the game as a limited edition which will include an artbook, soundtrack, and a poster--all for the same regular 3DS price tag. Excuse me, I think I need a new pair of pants.


Wednesday, April 10, 2013

The Smurfs and Co gets localized in Arabic

Ubisoft Abu Dhabi and Twofour54 have released their first localized game in Arabic; The Smurfs and Co. The free to play Facebook game allows you to take control of the iconic Smurfs and build your very own Smurf village--only this time it can be played in full Arabic.

Both companies have taken extreme measures to ensure localization is done well. Among the challenges faced were finding the right terms and making sure they flowed properly. If not translated well sentences, words, or phrases can be easily misinterpreted--a common mistake we see in our industry. Thankfully they were able to do some playtesting  before releasing it into the public market.

Localization was performed by Ubisoft and Twofour54 and was not outsourced to a third party. Karim ‘Zafron', Ubisoft operations team member, overlooked most of the translation process and made sure the Arabic flowed properly.

It seems localization is slowly shifting forward in the region. Tomb Raider was recently released, fully dubbed in Arabic, and Fifa 13included full Arabic language and commentator support. Now we see Ubisoft Abu Dhabi and Twofour54 working their magic, so who knows what other titles we'll see. One things for sure, the idea of Arab gamers playing any game they in their native doesn't sound too far-fetched now.

If your interested, you can check out The Smurfs and Co. here. Arabic is available once you change your Facebook language at the bottom. 

Monday, April 8, 2013

Torkaizer is the first big budget Anime to come from the Middle East

I don't usually post anime on my blog but this deserves recognition.

Alter Ego Production, a studio based in Abu Dhabi, will be releasing it's first official Anime called Torkaizer. A trailer was officially unveiled at MEFC (Middle East Film & Comicon) and judging from the quality, it seems to be matching the ones straight out of Japan. Torkaizer will also be dubbed in Arabic and Japanese.

The Middle East's first Anime!! The story of Torkaizer revolves around Ahmed, a normal Emirati young man who finds himself in a life-and-death situation while on vacation! An alien invasion hits Tokyo and all hope is lost, but through a twist of fate, Ahmed finds Torkaizer and goes against all odds to unite everyone and defend earth against these space monsters!
Looking further I discovered Alter Ego Production was created by the hands of anime and gamer lovers alike. The future of anime seems bright in the Arab region.    

J-Stars Victory VS brings your Shonen wet dream fantasies to life

Fans of shonen, this could be the game you've been waiting for. J-Stars Victory VS will pit together all your Shonen favorites in one battle arena. This idea isn't exactly new as Shonen brawlers have graced the DS long before. This one however will be in mind whopping HD!

Well, that was cool, but what the hell is up with Assassin's Creed/MW/generic Arab setting. Move on, J-Stars is coming out on PS3 and PSVITA. Naturally, it'll be Japanese only but since both systems are region free it shouldn't be a big deal. 

Bioshock Infinite (PC) Review

The United States of America. A country which many believe to be the most powerful nation in the world. As a child living in the Middle East, I always loved American movies, cartoons, videogames, and even toys. I was a pure fan of the red, white, and blue. As the times went on I grew to learn more about this country through books and television. By the time I reached 10th grade I took a full course on American History. Needless to say, I was shocked. The conflict with the native Indians, slavery, Lincoln’s assassination, The Civil War, Hiroshima—this wasn’t the America I knew. “Could this be the foundation of the powerful nation in the world?” I thought to myself. I felt deceived and robbed of my imagination. The America I knew was a lie. 

No other media (game or otherwise) has managed to capture that lie so well then Bioshock Infinite.   

Spirit in the sky

Set in 1912 off the Coast of Main, Bioshock Infinite puts you in the role of Booker Dewitt, a Private Eye Investigator looking for a girl named Elizabeth to pay off his debt. The complication? Well, Elizabeth happens to live in Columbia, a fictional city above the clouds, which happens to be run by an extremely powerful leader named Comstock. Comstock uses religion, an army, and vigor (magic) as his arsenal. Naturally he believes that you are the enemy that wishes to destroy Columbia and take away the seed of the lamb which is Elizabeth. Oh, and she also has the power to open doorways to other worlds so expect some strange plot twists, crazy set pieces, and an ending that will leave you baffled. The story telling here is brilliant with a Half-Life spin that encourages to explore the environment to learn more about the plot. It's the kind of story that people continue talking about years to com. Let’s just say the quote “bring us the girl and wipe away the debt” will become the next “the cake is a lie”.

Irrational Games have truly managed to suspend my disbelief. Unlike the lonely corridors of Rapture, Columbia is a city filled with life. People will go in and about their daily routine, believing in their so called perfect society. The environments, posters, building, vox tape (audio logs), citizens—all of them have a story to tell. In fact that could be Infinite’s main issue when it comes to the plot. There’s just way too much story going on that you will most likely end up missing something, especially when dealing with the game’s linear mission structure. Then again this is where replay value plays its role.

The visuals (particularly the PC version) look outstanding
Bioshock Infinite is a very bold game. Along the journey you will see topics that deal with racism, religion extremism, and America’s darker history moments such as Wounded Knee. Even as a non-American, a lot of it is kind of hard to swallow, although I’d imagine it being more impactful to an American with it being closer to home. It’s also a very bloody game with decapitations and everything. I honestly felt the violence was needed as it helped convey a more serious tone.

Topics in Infinite are nothing short of controversial
It’s not the environments but the characters that truly steal the show. Booker with his ‘must get the job done’ & ‘nothing to lose’ attitude’; Comstock with his obsession on “cleansing the lands below”; and Elizabeth who just wants to go Paris, but happens to be caught up in all this mess. From beginning to end, I constantly felt tension between these characters. I was, for a lack of better word, hooked. I wanted to learn the secret behind Elizebeth’s powers, how do Booker and Elizabeth plan on escaping, and even the minute details of how the people of Columbia go about their daily lives. All of it has managed to grab my interest in ways few games have done before. Of course none of it would have clicked had it not been for stellar visuals and animation—particularly Elizabeth’s.

Mind over matter

I can go on and on about how incredible Bioshock Infinite’s story is but in the end of the day it’s a game, which means the mechanics can pretty much make or break it. Well, let me put it this way: Infinite has managed to make me love escort missions. You see, due to my past experience, I never liked the idea of putting my faith in an AI so the idea of escorting Elizabeth for the majority of the game felt a bit jarring to me. Thankfully all my worries where put to rest when I discovered how useful she can be. When in battle I didn’t need to worry about her getting hit, instead she ended up tossing me ammo, health, and salt (MP). If the battle seems hot she can create a tear which can bring in a variety objects including turrets, cover, ammo, salt and health creates. Even when shopping at a vending machine she will occasionally toss me some cash to make me buy that upgrade I’ve been saving up for. Irrational clearly didn't want anyone hating Elizabeth. As a result the difficulty will spike up in sections that don’t have her.

Case and point
Bioshock Infinite is an FPS, one that is more streamlined than its predecessor. For the most part you will be following a linear path. There are some slight deviations such as decyphering hidden messages that reward you. Guns have also taken a minor step down. Gone are the invisible pockets and instead you will only be limited to carry 2 weapons (which is pretty much the standard these days). Your arsenal of guns will range from the standard pistol to machine guns, rockets launchers, grenade launchers, and--my all-time favorite--the carbine.  You won’t see any obscure weapons but they’re all still fun to use. I was a bit disappointed not to see any of my weapon upgrades take physical form (like Bioshock). There aren’t a variety of melee weapons either, with the only one being the Gears which can really pack a punch if modified well. Gears also allow you to ride skylines which can be used to combat enemies and transport you from point A to B much quicker. It’s fun and works well when it comes to transportation, but when it comes combat, skylines can feel a bit a bit too fast and confusing.

Adding an element of strategy to combat are Vigors. Enemies will often come in a variety of flavors and some will require you to use your powers wisely. For example, using the possession vigor on a turret or enemy will turn them into allies for a short period. This will come in exceptionally handy when dealing with heavy duty foes such as Patriots. Other Vigor powers include elements of fire, electricity, wind, water, strength, and...crows? There are a lot but I ultimately ended up using 3 (possession, fire, and electricity) as I found them to be the most effective.

Vigors really change up the mundane shooter formula
Like Bioshock, Infinite doesn’t really have a massive death penalty. When you die, Elizabeth will treat your wounds and get you back into the game. Enemies will only receive a minor health boost and you lose a bit of your cash. In short, dying in Bioshock Infinite doesn’t make you feel bad.

A game that has a soul

After my 12 hour experience, Bioshock Infinite turned out to go beyond my expectations. Like a luxurious meal, it’s one of those games that make you feel bad for finishing it. The soundtrack, the people, the city—it all feels alive. Even with the lack of multiplayer (which it doesn’t need) I still have lots of secrets and paths to discover. Columbia is a city that has managed to capture my heart and soul—a place that I certainly don’t mind revisiting. Hallelujah!


Editors note: I take no credit for the comic strip above. 

Sunday, April 7, 2013

If the rumors are true, then this is how we will be playing on the next Xbox

So many of you have probably heard about the terrible terrible rumor on the next Xbox requiring a constant internet connection to, uh, play games. As a resident in the Middle East I can't begin to describe on how bad of an idea that would be. Luckily the guys at NeoGaf have managed to illustrate it quite well.

Loading may take a while, but it's worth it

Of course Microsoft have (somewhat) dismissed the rumor, but damn! Couldn't have said it better myself.