In a long forgotten Syrian palace, the summoning of an invisible creature takes place. A stealth mission is assigned: eliminate three targets and be granted their weapons. The spirit, a fragile being that can be taken down with a single strike of a sword, must avoid detection whenever possible. But how to survive, in a fortress that is filled with traps and vigilant guards? As the story unfolds, investigation shows that there is more to this situation than it might originally seem. Something mysterious is happening. And in this mystery hides the key to an ancient treasure that is simply too magnificent to ignore.
It's interesting to note that this game was not made by Arabs. The game was developed by Aduge Studio which is based in Curitiba, Brazil with none of the developers having any Arabic names. This seems really odd, I mean who would of thought a team of developers based in Brazil would make this their first game. It's Prince of Persia all over again.
Well, doesn't matter who made it. In the end it looks great and definitely makes me want to try it. Here's hoping more Arab developers take note of this.
Qasir al-Wasat: A Night in-Between is available for both Mac and PC so if you're interested in giving this game a go then make sure to download the demo from their webpage here.